A Future For Humanity
Every setting needs to have something going on that the characters care about, often a peril they want to fight or undermine. These are the setting’s issues.
The issues should reflect the scale of your game and what the characters will face. They’re broad ideas; they don’t just affect your characters, but many people in the world. Issues take two forms:
Current Issues: These are problems or threats that exist in the world already, possibly for a long time. Protagonists tackling these issues are trying to change the world, to make it a better place. Examples: a corrupt regime, organized crime, rampant poverty and disease, a generations-long war.
Impending Issues: These are things that have begun to rear their ugly heads, and threaten to make the world worse if they come to pass or achieve a goal. Protagonists tackling these issues are trying to keep the world from slipping into chaos or destruction. Examples: an invasion from a neighboring country, the sudden rising of a zombie horde, the imposition of martial law.
Issues are Aspects